News
FS-UAE 3.2.35 released
Version 3.2.35:
- Fix crash caused when opening the “More…” input menu.
Version 3.2.x:
- Disable cpu governor warning on Linux.
- Allow overriding device names for hard drive directories.
- Upgrade libslirp to version 4.6.1.
- Backported builtin slirp from FS-UAE 4 (fixes A2065 instability).
- Use g_get_monotonic_time() for high-resolution time on Windows as well.
Builds are available on github. The download section on fs-uae.net will be updated later.
Linux package repositories are also available.
FS-UAE Launcher 3.2.20 released
Latest changes include:- Improved fusion dark theme.
- Automatically use fusion dark theme if Windows or macOS in dark mode.
- Arcade: Fixed error with Texture getting multiple size args.
- Prefer X11 over Wayland because Qt still seems to work better with X11.
- Netplay server improvements [ztronzo].
- PyQt6 support [BluewizardNet].
- Build ARM64 versions also via GitHub.
- Package the Launcher slightly differently.
- Update build scripts to not depend on bash (better on Windows).
- Other Minor code cleanup and bug fixes, remove use of pkg_resources.
This is the new stable release unless major issues show up. There will be non-beta builds of FS-UAE 3.2 soon as well. Downloads are currently avaiable at https://github.com/FrodeSolheim/fs-uae-launcher/releases/tag/v3.2.20. (fs-uae.net will be updated later).
Package repositories for Ubuntu, Fedora, Debian, etc. are also available.
FS-UAE 5 alpha releases
The first publicly available FS-UAE 5 alpha release was just posted. See https://eab.abime.net/showthread.php?t=121244 for more information.FS-UAE & Launcher 3.1.66
FS-UAE & Launcher version 3.1.66 is out now and available from the download page. It is a minor maintenance release of the 3.1.x series (and possibly the last one). The bundled SDL version has been updated to 2.0.18, and updated controller mappings are also included.
Updated FS-UAE Launcher with translations
Translations were missing from FS-UAE Launcher on Windows and Linux, so I’ve posted new versions with translations included
Also, due to changes in SDL2, some controllers (Xbox controllers at least) have new IDs and the bundled controller mappings no longer match. So you need to remap your controller in Launcher settings if you cannot utilize all buttons anymore. I’ll see if I can get new controller configs included in an update!