FS-UAE 2.9.2dev Released

A new development version has been released. Changes in FS-UAE 2.9.2dev:

  • New boolean option warp_mode (warp_mode = 1 to start in warp mode).
  • Try ralphschmidt-cyberstorm-ppc-4471.rom if cyberstormppc.rom is not found.
  • Imported updated translations from crowdin.com.

Changes in FS-UAE Launcher 2.9.2dev:

  • Try ralphschmidt-cyberstorm-ppc-4471.rom if cyberstormppc.rom is not found.
  • Also look for ralphschmidt-cyberstorm-ppc-4471.rom in Amiga Forever dir.
  • Fix file name when saving controller configs on macOS.
  • Fix configurations not showing up since 2.9.1dev.
  • Indicate unpublished variants in variants list.
  • When enabling “unpublished” entries, list unpublished variants last.
  • Imported updated translations from crowdin.com.

FS-UAE 2.9.1dev Released

A new development version has been released. Changes in FS-UAE 2.9.1dev:

  • Configure now fails if zip or msgfmt is not found on path.
  • Added xinput_controller_11_6_1_0_windows.
  • GUI warning when running with llvmpipe software renderer.
  • Fixed caps lock.
  • Fix loading of bundled gamepad configs for macOS.
  • Fix decoding on non-ascii %-escaped file names on directory HDs.
  • Fixed loading compressed resources from fs-uae.dat on big-endian CPU.
  • Fix compilation with –disable-jit.

Changes in FS-UAE Launcher 2.9.1dev:

  • Added requests python library, start using for HTTPS support.
  • Removed six python library.
  • Sync “unpublished” games from the online game database, option to show.
  • Added UI control for joystick_port_0_autoswitch.
  • Can install kick33180.A500 / kick33180.A500.RTB for WHDLoad.
  • Fixed save state dir when starting with UUID parameter.

FS-UAE 2.9.0dev Released

A new development version has been released. Changes in FS-UAE 2.9.0dev:

  • Fix mouse input on Windows with raw keyboard input enabled.
  • Alt+F4 and Cmd+Q will no longer quit FS-UAE (in full keyboard emulation mode).
  • Use raw input on Windows again (allows grabbing of Windows keys, etc).
  • New option raw_input = 0 will disable use of raw input for keyboard.
  • Fixed loading shaders from fs-uae.dat.
  • Updated Xbox 360 configs for Linux.
  • Updated emulation core from WinUAE 3300b2.

Changes in FS-UAE Launcher 2.9.0dev:

  • New option whdload_boot_dir must be used to enable an old feature, previously it was enabled by the presence of Hard Drives/WHDLoad.
  • Removed some debug code left by accident (causing rating variants to fail).
  • Make game scanner more forgiving if parent game uuid is not found.
  • Fixed problem where rating could be reset for first loaded game/variant.
  • New experimental option: relative_temp_feature.

Changes in FS-UAE Arcade 2.9.0dev:

  • Allow mouse to be used to activate the close button.
  • Show mouse cursor briefly when moving the mouse.
  • Added stretch / keep aspect toggle button to top right menu.
  • Added V-Sync toggle button to top right menu.
  • Ability to see and change variant before starting the game.
  • Make menu rendering conformant to FS-UAE style.
  • More transition animations.
  • New cover rendering for non-portrait covers.
  • Use –platform= to start with a given platform filter, e.g. –platform=cd32.
  • Variant sort order fixed to be same as in FS-UAE Launcher.
  • Fixed arrow keys for FS-UAE Arcade on MacOS.
  • Reversed position of platform and publisher names.

This first development version in the 2.9.x series includes all changes from the 2.8.x stable series up until now, and I’ve also started merging in updates from WinUAE. Please also download updated plugins if you use CAPSImg and/or QEMU-UAE.

FS-UAE 2.8.2 Released

A new stable version has been released.

Changes in FS-UAE Launcher 2.8.2:

  • New option whdload_boot_dir must be used to enable an old feature, previously it was enabled by the presence of Hard Drives/WHDLoad.

Changes in FS-UAE Arcade 2.8.2:

  • Allow mouse to be used to activate the close button.
  • Show mouse cursor briefly when moving the mouse.

New versions of CAPSImg and QEMU-UAE plugins are available. Mostly to fix an issue with plugins on 64-bit macOS (macOS users must update to the new plugin versions).