FS-UAE 2.9.3dev Released

A new development version has been released. Changes in FS-UAE 2.9.3dev:

  • Updated FS-UAE icon.
  • Allow specifying sub_title = 0 to disable the sub title.

Changes in FS-UAE Launcher 2.9.3dev:

  • Fix for published/unpublished status of variants.
  • Extract WHDLoad arguments from .info file when loading a WHDLoad archive.
  • Set floppy drive volume (empty) to 0 when starting with a WHDLoad archive.
  • Show error message when version started is too old (cannot read databases).
  • New option whdload_quit_key to set global quit key, added to settings UI.
  • Renamed “Joystick” to “Controller” in settings dialog.
  • Improved look on Windows 10.
  • Updated look for the settings dialog.
  • Updated button links to option docs.
  • Updated FS-UAE Launcher icon.
  • CDTV games (from database) did not set CDTV model.

Changes in FS-UAE Arcade 2.9.3dev:

  • Add application icon to the Arcade window.
  • Added new icon for FS-UAE Arcade (instead of the Launcher icon).

FS-UAE 2.9.1dev Released

A new development version has been released. Changes in FS-UAE 2.9.1dev:

  • Configure now fails if zip or msgfmt is not found on path.
  • Added xinput_controller_11_6_1_0_windows.
  • GUI warning when running with llvmpipe software renderer.
  • Fixed caps lock.
  • Fix loading of bundled gamepad configs for macOS.
  • Fix decoding on non-ascii %-escaped file names on directory HDs.
  • Fixed loading compressed resources from fs-uae.dat on big-endian CPU.
  • Fix compilation with –disable-jit.

Changes in FS-UAE Launcher 2.9.1dev:

  • Added requests python library, start using for HTTPS support.
  • Removed six python library.
  • Sync “unpublished” games from the online game database, option to show.
  • Added UI control for joystick_port_0_autoswitch.
  • Can install kick33180.A500 / kick33180.A500.RTB for WHDLoad.
  • Fixed save state dir when starting with UUID parameter.

FS-UAE 2.9.0dev Released

A new development version has been released. Changes in FS-UAE 2.9.0dev:

  • Fix mouse input on Windows with raw keyboard input enabled.
  • Alt+F4 and Cmd+Q will no longer quit FS-UAE (in full keyboard emulation mode).
  • Use raw input on Windows again (allows grabbing of Windows keys, etc).
  • New option raw_input = 0 will disable use of raw input for keyboard.
  • Fixed loading shaders from fs-uae.dat.
  • Updated Xbox 360 configs for Linux.
  • Updated emulation core from WinUAE 3300b2.

Changes in FS-UAE Launcher 2.9.0dev:

  • New option whdload_boot_dir must be used to enable an old feature, previously it was enabled by the presence of Hard Drives/WHDLoad.
  • Removed some debug code left by accident (causing rating variants to fail).
  • Make game scanner more forgiving if parent game uuid is not found.
  • Fixed problem where rating could be reset for first loaded game/variant.
  • New experimental option: relative_temp_feature.

Changes in FS-UAE Arcade 2.9.0dev:

  • Allow mouse to be used to activate the close button.
  • Show mouse cursor briefly when moving the mouse.
  • Added stretch / keep aspect toggle button to top right menu.
  • Added V-Sync toggle button to top right menu.
  • Ability to see and change variant before starting the game.
  • Make menu rendering conformant to FS-UAE style.
  • More transition animations.
  • New cover rendering for non-portrait covers.
  • Use –platform= to start with a given platform filter, e.g. –platform=cd32.
  • Variant sort order fixed to be same as in FS-UAE Launcher.
  • Fixed arrow keys for FS-UAE Arcade on MacOS.
  • Reversed position of platform and publisher names.

This first development version in the 2.9.x series includes all changes from the 2.8.x stable series up until now, and I’ve also started merging in updates from WinUAE. Please also download updated plugins if you use CAPSImg and/or QEMU-UAE.

FS-UAE 2.7.15dev Released

A new development version has been released. Changes in FS-UAE 2.7.15dev:

  • New option clipboard_sharing.
  • Translation fix for Fedora.
  • Do do install unused files to $prefix/share/fs-uae.
  • Packaging fix for Linux standalone version (fixes crash on Ubuntu 16.04).
  • Use embedded RUNPATHs instead of LD_LIBRARY_PATH for generic Linux versions.
  • Imported updated translations from crowdin.com.

Changes in FS-UAE Launcher 2.7.15dev:

  • Imported updated translations from crowdin.com.

Changes in FS-UAE Arcade 2.7.15dev:

  • Fixed startup problem introduced in 2.7.14dev.

FS-UAE 2.7.14dev Released

A new development version has been released. Changes in FS-UAE 2.7.14dev:

  • Fixed reserved word problem (“filter”) in crt.shader.
  • Fixes for earlier vpar merge (fs-uae/issues/93).
  • Added segtracker to UAE debugger [cnvogelg].
  • Imported updated translations from crowdin.com.

Changes in FS-UAE Launcher 2.7.14dev:

  • Fixed recently introduced problem using joystick configuration tool.
  • A3000 chip RAM was erroneously set to 1 MB.
  • Added new languages to language selector: Esperanto, Dutch and Hungarian.
  • Imported updated translations from crowdin.com.

FS-UAE 2.7.13dev Released

A new development version has been released. Changes in FS-UAE 2.7.13dev:

  • JIT on x86-64: Handle it gracefully when 2 GB virtual memory could not be allocated (reduce size of allocation region).
  • A bit more flexible VM allocation function.
  • New option expect_version (used by FS-UAE Launcher).
  • Fixed middle mouse button ungrabbing with more than 1 keyboard joystick.
  • Remove greek translations due to missing bitmap font characters.
  • Imported updated translations from crowdin.com.

Changes in FS-UAE Launcher 2.7.13dev:

  • Show launch dialog when running configs directly from command line.
  • Show launch errors (if any) in error message box when running from cmdline.
  • Use expect_version option to verify that FS-UAE version matches.
  • Launcher can be started with a zip/lha file containing disk images [jbl007].
  • Launcher can be started with more than one floppy image path as command line arguments.
  • Launcher can be started with more than one CD-ROM image path as command line arguments (will default to CD32 model in this case).
  • Properly load last config file (if applicable) when starting.
  • Unsaved config options will no longer be restored on startup (last used game or config will be fully reloaded).
  • When using –config:key=value options, start with empty config (unless a specific config is loaded via the command line).
  • Store maximized = 0 state properly when window is unmaximized.
  • Imported updated translations from crowdin.com.

FS-UAE 2.7.12dev Released

A new development version has been released. Changes in FS-UAE 2.7.12dev:

  • Support additional/custom keybard-emulated joysticks, built-in configs for X-Arcade controllers.
  • Enabled ECS Agnus for *all* A500 models by mistake (2.7.10dev).

Changes in FS-UAE Launcher 2.7.12dev:

  • Added settings for for FS-UAE Arcade.
  • Minor fixes for scan/refresh dialogs.
  • Fix for the xrandr refresh rate detector.
  • Change variant rating buttons into a choice control.
  • Fixed rating variants (broke in 2.7.10dev).
  • More code cleanup.

FS-UAE 2.7.10dev Released

A new development version has been released. Changes in FS-UAE 2.7.10dev:

  • Choosing an accelerator now auto-selects a suitable CPU.
  • Added new option: network_card.
  • Added new option: freezer_cartridge.
  • Automatically set chipset to ECS Agnus if A500 and chip RAM >= 1MB.
  • A4000 model defaults to 680EC30 now, not 68030.
  • Fixed on-screen warning when using hardware dongle.
  • You can now more easily override keybindings in keyboard.conf.
  • New option cdrom_drive_0_delay (boolean) – delayed insert for CD32.
  • Enable the CD-ROM drive if there are CD images in the CD swap list.
  • Load floppy drive sounds from fs-uae.dat (fixes missing drive sounds).
  • Also look for named shaders in FS-UAE/Data/Shaders.
  • Map Mod+cursors to Amiga cursor keys (useful with joystick emulation).

Changes in FS-UAE Launcher 2.7.10dev:

  • It is now possible (but highly discouraged) to put config options in advanced settings to function is global defaults. You will get a warning message on the status bar if you do this.
  • If a required ROM is not find, be more specific about which one.
  • Launch dialog replaced with “inline” status information.
  • Disable start button while FS-UAE is running.
  • Notice on status bar when custom config options are in use.
  • Warning on status bar when custom uae_* config options are in use.
  • Config controls show auto-selected value.
  • GUI indicates what floppy/CD drives are currently enabled.
  • Removed uaegfx_card control, automatically change config to graphics_card.
  • Fixed recently introduced bug in memory override selectors.
  • Stop button in game database sync dialog with repeated errors works now.
  • Some minor UI adjustments to the configuration panels.
  • Added GUI selectors for JIT compiler, dongle type, save_disk, network_card, freezer_cartridge and more.
  • Moved drive count selectors to the floppy/CD tabs.
  • Join IRC netplay lobby specific to the FS-UAE major/minor version.
  • Use https://fs-uae.net and https://openretro.org URLs.
  • Fixed a compatibility issue with Qt 5.2 (availableGeometryChanged).
  • Cached images can be read from pre-generated zip files to reduce the amount of small files.
  • Force the kickstarts directory to be included in file scanner.
  • Game list selector entry was not respected after updating the game db.

Changes in FS-UAE Arcade 2.7.10dev:

  • Cached images can be read from pre-generated zip files to reduce the amount of small files.