FS-UAE 2.7.8dev Released

A new development version has been released. Changes in FS-UAE 2.7.8dev:

  • Disable use of fullscreen spaces on OS X by default. Use SDL_VIDEO_MAC_FULLSCREEN_SPACES = 1 (advanced settings or environment) if you want to re-enable it.
  • Fixed a crash when using (experimental and) unsupported re-recording.

Changes in FS-UAE Launcher 2.7.8dev:

  • You can add custom config on startup (--config:key=value). Especially useful when auto-launching games and you want to override config.
  • You can start with custom settings (--settings:key=value). Note that the changed settings will be permanent / saved.
  • Make distinction between Amiga device type and host device more explicit.
  • Made launch dialog non-modal.
  • Net play feature is enabled by default.
  • Moved net play UI into a separate window.
  • Clear search field when changing game/config list in dropdown.
  • All .sqlite databases moved into Data/Databases.
  • Some user interface adjustments.
  • Quite a bit of code cleanup and some restructuring.

Changes in FS-UAE Arcade 2.7.8dev:

  • Open FS-UAE Arcade as a maximized borderless window as default for now.
  • Idle (stop rendering) when animations are done.
  • Do not process joystick input in the background while running FS-UAE (Fixes problem where Arcade has disappeared when quitting FS-UAE).
  • Do not run needless render loop in the background while running FS-UAE (Also fixes FS-UAE performance issue when running via Arcade).
  • Alt+Return (Cmd+Return) can be used to toggle fullscreen, Alt+Q (Cmd+Q) to quit.
  • Delay loading GL widget until window has been shown.
  • Delay loading of PyOpenGL functions until first time needed.
  • Possibly fixes black screen for some ATI users on Windows.
  • Cleanup in the code base, removed some unused code.
  • Updated PyOpenGL to 3.1.0.