FS-UAE for Mac M1 hardware?

I do get some questions asking for an FS-UAE version running natively on Apple silicon / M1. The short answer is that it is possible to build a working version for M1, but I don’t yet provide official builds due to not having access to the hardware. Please see this recent thread on the English Amiga Board for more information: https://eab.abime.net/showthread.php?t=106970.

There has also been reports about joystick/gamepad devices not working on M1 hardware with FS-UAE 3.0.5. I have created newer builds – available here for now: https://eab.abime.net/showthread.php?t=105950 – which are reported to fix the issue 🙂

EDIT: Official ARM64 builds for Apple silicon / M1 are coming.

6 thoughts on “FS-UAE for Mac M1 hardware?

  1. Pingback: Classic Gaming: 3 geniale Emulatoren für den Mac | Tutonaut.de

  2. Hi Frode,

    I was unable to compile FS-UAE on M1, unfortunately.


    CDPATH=”${ZSH_VERSION+.}:” && cd . && /bin/sh /Users/marcusgerards/Documents/amiga/fs-uae/fs-uae-3.0.5/missing aclocal-1.16
    /Users/marcusgerards/Documents/amiga/fs-uae/fs-uae-3.0.5/missing: line 81: aclocal-1.16: command not found
    WARNING: ‘aclocal-1.16’ is missing on your system.
    You should only need it if you modified ‘acinclude.m4’ or
    ‘configure.ac’ or m4 files included by ‘configure.ac’.
    The ‘aclocal’ program is part of the GNU Automake package:

    It also requires GNU Autoconf, GNU m4 and Perl in order to run:

    make: *** [aclocal.m4] Error 127

    (Automake has been installed, though).

    Would anyone like to share a build?

    Best regards,


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