A new development version has been released. Changes in FS-UAE 2.1.31dev:
- Shortcuts F12 + P or Pause/Break key to pause the emulation.
- Left and right mouse buttons are aliased to joystick port 0 fire and 2nd button (unless joystick_port0_mode is nothing, or mouse is already used in a port).
- Disabled automatic port 0 joystick switching for mouse, alias mouse buttons instead.
- Disabled automatic port 0 joystick switching for emulated joystick.
- Warn, if necessary, when joystick/gamepad has no config for CD32 game pad.
- Fixed scanline code for PPC.
- Support for a more advanced viewport syntax.
- Updated bitmap font with new character.
- Updated translations: pl [grimi].
- (Launcher) Retry database download operations several times on failure.
- (Launcher) Support floppy_list field from online database, as well as new database fields.
- (Launcher) WHDLoad versions can be selected via the new x_whdload_version option.
- (Launcher) Added WHDLoad versions 16.0 – 16.9 [TheCyberDruid].
- (Launcher) ADFFileExtractor module [TheCyberDruid].
- (Launcher) SetPatch is extracted using the new ADFFileExtractor module instead of the old hack.
Changes in FS-UAE 2.1.30dev:
- Make the volume function more sane.
- Check/respect GL_MAX_TEXTURE_SIZE for text cache texture.
- Make the scanline shaders more standards-compatible, fixes compilation errors which occured with some GL drivers.
- Write shader compiler log to log file on shader compilation failure.
- Updated translations: cs [spajdr], de [nexusle].
- (Launcher) Updated translations: cs [spajdr].