FS-UAE 2.6.2 Released

FS-UAE 2.6.2 is a minor bugfix release. Changes include:

  • Do not use built-in libmpeg2.
  • Fixed crash (abort) with A1200 Blizzard CPU board models.
  • Added more gamepad controller configurations.
  • Fixed non-blocking socket I/O support in bsdsocket_posix [Jens Maus].
  • Imported updated translations from crowdin.com.

And for FS-UAE Launcher:

  • Fixed /hostgame netplay command (server was started on wrong port).
  • Imported updated translations from crowdin.com.

4 thoughts on “FS-UAE 2.6.2 Released

  1. Crash on leaving program, any idea why?

    thanks 🙂

    Process: fs-uae [7765]
    Path: /Users/USER/Desktop/*/FS-UAE Launcher.app/Contents/MacOS/../FS-UAE.app/Contents/MacOS/fs-uae
    Identifier: no.fengestad.fs-uae
    Version: 2.6.2 (2.6.2)
    Code Type: X86 (Native)
    Parent Process: fs-uae-launcher [7749]
    Responsible: fs-uae [7765]
    User ID: 501

    Date/Time: 2015-11-28 12:19:19.262 +0000
    OS Version: Mac OS X 10.11.2 (15C47a)
    Report Version: 11
    Anonymous UUID: 5693364F-87DC-4930-BEBD-04A81635F541

    Sleep/Wake UUID: 4CED6258-A2DC-47CE-9CA9-8A60D24197D8

    Time Awake Since Boot: 790000 seconds
    Time Since Wake: 310000 seconds

    System Integrity Protection: enabled

    Crashed Thread: 0 Dispatch queue: com.apple.main-thread

    Exception Type: EXC_CRASH (SIGABRT)
    Exception Codes: 0x0000000000000000, 0x0000000000000000
    Exception Note: EXC_CORPSE_NOTIFY

    Application Specific Information:
    abort() called
    terminating with uncaught exception of type long

    Thread 0 Crashed:: Dispatch queue: com.apple.main-thread

    • Hi, yes, I know about this. FS-UAE crashes when closing the audio device on OS X 10.11 (only). I have just fixed this for the development series (in version 2.7.5dev) so if you upgrade to that, the problem should disappear.

  2. Pingback: FS-UAE 2.6.2 |

  3. Thanks frode! After the beta version of 2.6.2 that was fine. I will try asap online with my friend to test the final version and I will tell you if everything was fine.


Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.