FS-UAE 2.5.17dev Released

A new development version has been released. Changes in FS-UAE 2.5.17dev:

  • Initial support for magic mouse / virtual mouse.
  • New option mouse_integration (boolean) (Setting it to 1 implies cursor=0, automatic_input_grab=0).
  • New option cursor (boolean + auto).
  • Removed audio_buffer_target_bytes (use audio_buffer_target_size instead).
  • Changes to audio buffer fill logic.
  • Measure fps internally with floating point numbers.
  • Fixed cyberstormppc.rom lookup when using FS-UAE config file.
  • Fixed ISO-8859-1 UTF-8 conversion (broke in 2.5.15dev).
  • Renamed testing option workbench -> workbenc_disk.
  • Updated emulation core from WinUAE 2900b17.

Known issues:

  • The PearPC fallback may not work properly. Please make sure you are using the qemu-uae plugin (check in fs-uae.log.txt that it is loaded properly) if you’re having problems.
  • AmigaOS 4.1 w/Picasso IV => sometimes weird frame rate (~36 FPS).
  • When starting FS-UAE from FS-UAE Launcher, accelerator flashs ROM writes are not persistent because the launcher uses a new copy every time.
  • Booting CD32 with CD inserted works, but inserting later, or eject + re-insert does not seem to work right now.
  • On OS X, cursor movement is currently not received by FS-UAE when the window is not focused (either something SDL 2 or OS X itself does). This makes mouse integration a bit less useful.

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