FS-UAE 2.5.0dev Released

A new development version has been released. Changes in FS-UAE 2.5.0dev:

  • UAE core code updated from WinUAE 2.7.1b9.
  • FS-UAE can use 256 kB chip RAM (and also 128 if you *really* want to).
  • Inhibit screen saver / power saving when running FS-UAE on OS X.
  • Allow short-hand –video-sync(=1/0) option
  • Use floating point control register, output compiler warning when not.
  • Added flush_log boolean option to flush log output after each log line.
  • New UAE Native Interface (via built-in uaenative.library).
  • Enforcer / AHI interface is added (but with a dummy AHI backend).
  • Support for old WinUAE-style native calls.
  • Code cleanup in UAE code to reduce the number of compiler warnings.
  • Removed some unused source files from the source archive.
  • Auto-generated source files are now auto-generated when compiling on all platforms, and not cached in the source archives any longer.
  • Fixes to allow FS-UAE to be compiled with the lastest MinGW version.
  • Updated translations: it [Speedvicio], es [albconde], da [tomse], nb.

Changes in FS-UAE Launcher 2.5.0dev:

  • Windows portable version didn’t store relative paths.
  • Properly locate A500 kickstart on first startup when it exists.
  • Don’t refresh the online database when running the file scanner.
  • Game database changes for better forward compatibility.
  • Adult filter for game database, enabled by default.
  • Use search term tag:adult to show adult games.
  • New option database_show_adult to show adult games by default.
  • Can search for quoted words to require exact word match.
  • Fixed some translated strings used incorrectly.
  • Updated translations: pl [grimi].
  • Fixed multiple file selection when using PyQt.
  • Added 256 kB chip RAM to the chip memory selector.
  • Updated translations: de [jbl007], es [albconde], it [Speedvicio], da [tomse], nb.
  • (Arcade) Fixed missing ext rom problem when starting CD32 games.
  • (Arcade) Fixed repeat problem when navigating with joystick hats.
  • (Arcade) Fixed a bug related to non-ASCII characters in joystick names.
  • Fixed a bug preventing hd_requirements = workbench from working.
  • Fixed a bug which is also a syntax error with Python < v2.7.
  • Fixed a potential startup problem when PATH has non-ASCII characters.

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.