FS-UAE 2.3.12dev Released

A new development version has been released. Changes in FS-UAE 2.3.12dev:

  • On OS X, simulate middle click (alt) and right click (ctrl).
  • Don’t move mouse to right bottom on exit without requested with environment variable FSGS_SEAMLESS=1.
  • New option load_state = 1..9.
  • New option stereo_separation (0, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100).
  • (Launcher) Added GUI control for stereo_separation.
  • (Launcher) Database change, a refresh is needed for the game database.
  • (Launcher) Convert from UTF-8 str to unicode when loading and vice versa when saving config.
  • (Arcade) Game filters: platform, letter and shuffle.
  • (Arcade) Further re-branding to FS-UAE Arcade.
  • (Arcade) Don’t display wraparound items if items would be repeat on screen.
  • (Arcade) Can start with –platform argument (–amiga, –cd32 etc).

3 thoughts on “FS-UAE 2.3.12dev Released

  1. ‘New option load_state = 1..9.’

    What does 1..9 mean in the above example?

    I tried load_state = Micromachines.uss [my saved state was named Micromachines.uss] but that didn’t work.

    • The option specifies the slot number of a save state to load, e.g. load_state = 5 to load the state from slot 5. It does not support specifying any direct path to a save state.

    • Worked it out…the saved state must be named ‘Saved State 2.uss’ (for example) and then you use load_state = 2 to load it.

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