Version 1.3.22
- Some changes to po file management to get smaller diffs between releases.
- (Launcher) Changed how images for database entries are looked up.
- (Launcher) Continue scanning when encountering corrupt zip files.
- (Launcher) Updated translations: it [Speedvicio].
Version 1.3.21
- (Launcher) Add support for a third A600 kickstart (r37.300).
- (Launcher) Properly look up save_disk with pkg_resources.
- (Launcher) Find kickstarts relative to kickstarts directory when using custom kickstart.
- (Launcher) Properly look up save_disk with pkg_resources.
- (Launcher) Fixed a couple of mis-spellings.
- (Launcher) Updated translations: fr [Foul].
Version 1.3.20
- Preliminary fix for a crash in bsdsocket library.
- (Launcher) The launcher supports builtin configurations downloading game media on demand, builtin configuration for “Cybernetix” added.
- (Launcher) URLs supported in floppy_drive/image options, floppies will be downloaded and cached on demand -used for freeware/shareware section.
- (Launcher) Launcher creates a base WHDLoad system automatically, downloading necessary (re-distributable) files on demand.
- (Launcher) Kickstarts can be located in zip files and are temporarily extracted (and decrypted if necessary) on use.
- (Launcher) Disk images in zip archives are also scanned and indexed, will be automatically (and temporarily) extracted on use.
- (Launcher) Added GUI for extended kickstart ROM.
- (Launcher) Explicit abort button in scan dialog, disable close button when scan is running.
- (Launcher) Respect XDG user dirs when saving joystick configuration.
- (Launcher) Show error message if trying to configure joystick buttons when no joysticks are connected.
- (Launcher) Updated translations: sr [Milanchez], it [Speedvicio].
Version 1.3.19
- Line endings / white space cleanup for public git repo.
- Improved .spec file for openSUSE builds [RedDwarf].
- Added docdir option to Makefile [RedDwarf].
- Compilation fixes and buffer underflow fix [RedDwarf].
- (Launcher) Support modified database layout format.
- (Launcher) Added missing save disk image from distributions.
- (Launcher) Updated translations: it [Speedvicio].
Version 1.3.18
- Added option audio_buffer_target_bytes (defaults to 8192).
- Reduced internal uae audio buffer from 1024 to 512 bytes.
- Added logitech_r_precision_tm_gamepad_10_2_0_0_windows.conf [Paul].
- (Launcher) Search field allows to search for multiple (AND-ed) terms.
- (Launcher) Also index .adz files in the database.
- (Launcher) Fixed bug where paths relative to Floppies dir were not found by the launcher.
Version 1.3.17
- (Launcher) Also index .adz files in the database.
- (Launcher) Automatically add blank save floppy to floppy image list.
- (Launcher) Create separate state dir for each configuration and store save states, floppy overlays and flash memory in this directory.
- (Launcher) Save WHDLoad-zip file changes to state dir (and copy back next time the game is run).
- (Launcher) Copy floppy images to temporary directory before starting FS-UAE.
- (Launcher) Delete temporary files when FS-UAE is done running.
- (Launcher) Automatically copy kick34005.A500, kick40068.A1200 and kick40068.A4000 to HD dir (if found in scan database, and decrypting if necessary) when starting WHDLoad game.
- (Launcher) Added action_activate_cartridge (key mapping).
- (Launcher) Load per-config theme automatically if found.
Version 1.3.16
- Correctly respect end_config option (missing return statement).
- Updated Makefile so libfsemu/Makefile is run also when libfsemu.a is already built (in case libfsemu source has changed).
- Use AROS builtin rom if kickstart_file is set to “internal”.
- (Launcher) Remember window maximized state.
- (Launcher) On Linux, default to ~ if XDG user dir DOCUMENTS is not set.
- (Launcher) Moved joystick settings button to new settings dialog.
- (Launcher) Moved input options “More” button to config group.
- (Launcher) Fixed startup problem if default locale is None.
- (Launcher) Preferred joystick setting did not work after launcher restart on Windows because of a trailing carriage return character.
- (Launcher) Purge old (non-existing) file entries when scanning for files.
- (Launcher) Changed default kickstarts so kickstarts corresponding to those available from Cloanto is preferred (either encrypted or decrypted).
- (Launcher) Calculate decrypted sha1 from Cloanto ROMs when scanning.
- (Launcher) New paged settings dialog.
- (Launcher) Moved preferred joysticks setting to new settings dialog.
- (Launcher) Allow selecting internal kickstart in addition to default/custom.
- (Launcher) Open a larger window by default if the screen is big enough.
- (Launcher) Allow local custom options via new config dialog.
- (Launcher) Merge hardware dialog into new config dialog.
- (Launcher) Added GUI widget for WHDLoad arguments.
- (Launcher) Add controls for (simple) hard drive configuration.
- (Launcher) Also look for WHDLoad base hd directory in FS-UAE dir.
- (Launcher) Write “uae-configuration SPC_QUIT 1” to end of User-Startup when running WHDLoad game.
- (Launcher) Show game cover if available (along with game and variant name).
- (Launcher) Also save key, value pairs prefix with # in custom settings.
- (Launcher) Added checksum for decrypted CD32 ROM.
- (Launcher) Updated translations: it [Speedvicio].
Version 1.3.15
- Render subtitle (displayed after title) with translucent font.
- (Launcher) Allow custom options via settings dialog.
- (Launcher) Launcher now instructs FS-UAE to ignore Host.fs-uae – set custom options in settings dialog instead.
- (Launcher) Support running zipped WHDLoad games.
- (Launcher) Show up to five screenshots + title shot.
- (Launcher) Support creating automatic configurations for games based on local files and game definition database.
- (Launcher) Add support for CDTV and CD32 models.
- (Launcher) Added tooltips for icon buttons and some other elements.
- (Launcher) Add CD-ROMs dialog.
- (Launcher) Change main floppy selectors into removable media selectors.
- (Launcher) Selectors for preferred joysticks.
- (Launcher) Implement new XML format for game and config definitions.
- (Launcher) Scan and store checksum for floppy images in database.
- (Launcher) Support XDG user dirs (requires xdg-user-dir executable).
- (Launcher) Some more use of icons and icon buttons.
- (Launcher) Changed .desktop categories to Game;Emulator;
- (Launcher) Updated translations: fr [Foul].
- (Launcher) Added translations: de [nexusle], it [Speedvicio].
Version 1.3.14
- (Launcher) Add window icon for Windows.
- (Launcher) Added translation infrastructure.
- (Launcher) Added translations: fr, nb.
- (Launcher) Fix an erroneous error message when starting with a custom kickstart ROM.
- (Launcher) Install README, license and icons when building debs.
- (Launcher) Install .desktop file for Linux (entry in programs menu).
Version 1.3.13
- Show on-screen message when saving screenshot.
- Smooth fade on quit also in vsync mode.
- Conditionally add OF macro to fix compilation of unzip on Gentoo [jopadan].
- Alter keycode mapping on Linux to make it work with both evdev and kdb Xorg drivers, and not just evdev mappings [AndrewKanaber].
- (Launcher) Remember last used options and settings.
- (Launcher) Configuration browser with search-as-you type.
- (Launcher) Display screenshots for selected configuration (if found in specific dirs).
- (Launcher) Save scanned configurations in a database.
- (Launcher) Scan dialog shows identified kickstarts.
- (Launcher) Some GUI reorganization / updates related to the introduction of the new configurations panel.
- (Launcher) New hardware dialog where kickstart can be overridden.
- (Launcher) New input dialog where parallel joystick ports can be configured.
- (Launcher) Correctly blank out the rest of the drives when multi-selecting less than 4 floppies.
- (Launcher) Spec file for building RPMs of the launcher is added.
Version 1.3.12
- Fix framewait and make RTG work again (problem introduced in 1.3.11).
Version 1.3.11
- Log to log file when configuration is changed with uae-configuration.
- Change framewait, so change from fastest possible -> cycle exact works again.
- Also compile libfsemu with _FILE_OFFSET_BITS=64.
- 32-bit versions of fs-uae should now be able to open hdf files > 4GB.
- (Launcher) Re-enable joystick config (now running in separate process).
Version 1.3.10
- Properly close hdf file stream in hdf_close_target function.
- Compile with _FILE_OFFSET_64_BIT defined.
- Use 64-bit ftell/fseek functions for hdf support where available.
- Call fflush(NULL) to flush other remaining file streams on exit, if any.
- Less video latency in full sync mode, but also requires a more powerful computer for smooth scrolling. Use new option low_latency_vsync to enable.
- Can alternatively specify path to theme folder with theme option.
- Warn when using deprecated SUPER model. Use A4000/040 instead.
- Use simplified framewait function in custom.cpp.
- Merged WinUAE 2.4.2beta2 + compatibility patch.
- Fixed a RTG screen mode change crash (pointer to resized buffer not set correctly).
- Disabled OpenGL debug checking, which was accidentally enabled in the latest development releases.
- fs-uae can be started with –list-joysticks to just print names of connected joysticks to stdout and then exit.
- (Launcher) Automatically set amiga joystick port mode when selecting host device.
- (Launcher) Clear (rest of) floppy image list when multi-selecting floppies.
- (Launcher) Automatically select first joystick for input port 1 if a joystick is connected.
- (Launcher) Add window/fullscreen mode selector.
- (Launcher) Replaced some text buttons with bitmap buttons.
- (Launcher) Detect connected joysticks by running fs-uae –list-joysticks.
- (Launcher) Removed joystick configuration from launcher (for now) due to a pygame / wxpython conflict.
Version 1.3.9
- Fixed a crash due to row map not being updated when reallocating larger buffer after RTG screen mode change.
- Added keyboard emulation for CD32 gamepad -Cursors, Rctrl/Ralt (red), C (red), X (blue), D (Green), S (Yellow), Z (Rewind), A (Forward), Return (Play))
- Do not automatically unpause when exiting menu mode.
- Show overlay icon when emulator is paused.
- Do not automatically grab/ungrab input when pausing/resuming.
- Automatically focus on the last used save state slot (in this session) when entering the save state menu.
- Automatically focus on the current floppy image when entering floppy image list.
- (Launcher) Function to scan for kickstarts, and automatically select kickstart based on Amiga model.
- (Launcher) More Amiga models added.
- (Launcher) Changed GUI in preparation for more features.
- (Launcher) Added clear button to remove floppy from drive.
- (Launcher) Integrated joystick configuration tool.
- (Launcher) Can select multiple floppies at a time and auto-fill drives and floppy list.
Version 1.3.8
- New option “theme” to specify the name of the theme to load.
- New option “texture_filter” to force nearest filter (for pixel-perfect mapping in combination with scaling options).
- Themes can override sidebar background images.
- Themes can override menu icons (close, volume, etc).
- Themes can override bitmap fonts.
- Themes can include overlay images (with position) to display when floppy drives have activity (when floppy drive led is enabled).
- Themes can include overlay images (with position) to display when floppy drives have disks inserted.
- Option to override background colors.
- Option to to menu text color (headings and normal items).
- Ability to specify an overlay image (such as the one created by Ambermoon).
- Themes can also set FS-UAE options such as shaders and scaling option, for instance useful to set scaling options to make the screen fit an overlay.
- Theme config options can also be specified in regular config files.
- Specify custom images and positions for on-screen leds (for floppy leds etc).
- Also read themes from Documents/FS-UAE/Themes, so it is easier to install / unpack custom themes not bundled with FS-UAE.
- New bundled example theme: ubuntu_12_04 (colors to match Ubuntu theme).
- New bundled example theme: 2x_1920_1080 (for pixel-perfect mapping at 1080p).
- New bundled example theme: and 2x_1920_1080_bezel (same with simple bezel).
Version 1.3.7
- Fixed an input event offset problem causing soft reset to be interpreted as quit and disk swapping to be off by one (1.3.4).
- Merged WinUAE 2.4.2beta1 + FS-UAE compatibility patch.
- Patches to respect CFLAGS/CXXFLAGS/LDFLAGS and compilation tools from environment, courtesy of Philantrop.
Version 1.3.6
- Recreate OpenGL state when resizing window on Mac OS X.
Version 1.3.5
- Compile with JIT on x86 (32-bit) platforms.
- Compiling with -fpermissive (for now).
- Always set comp_trust* to indirect by default.
- Compile with NATMEM_OFFSET defined.
- Ported JIT code from WinUAE, E-UAE and PUAE.
Version 1.3.4
- Merged code from WinUAE 2.4.1.
- Updated translations: it, sr.
- Added new bitmap font characters needed for Italian.
- Removed libcapsimage from fs-uae deb file (can be installed separately as package libfs-capsimage4).
- Removed libcapsimage from the source distribution (due to potential license issues, makes fs-uae package more suitable for inclusion in Linux distributions, etc).
- Tweaked the appearance of some bitmap font characters, especially Z.
- Make sure rom.key is loaded before scanning for roms.
Version 1.3.3
- Use local host file time for file time with mounted virtual hard drives, should fix icon visibility problem with WB 1.3 and mounted directories.
- Included genblitter patch from Mustafa ‘GnoStiC’ TUFAN.
- Build x86_64 version on x86_64 Mac unless arch=i386 arg is given to Makefile .
- Added Serbian translation (courtesy of EAB user Milanchez).
- Updated translations: fr, de.
- Fixed missing translation of KEYBOARD and MOUSE in one setting.
- Replace RIGHT SINGLE QUOTATION MARK (U+2019) with apostrophe when rendering text with bitmap font.
- Updated viewport hack for standard Workbench 2.04 screen
- Cleaned up source code to make diffs against WinUAE shorter and cleaner,
- FS-UAE-specific code is now properly guarded by ifdefs.
- Show a notice when using F11 key in RTG mode.
Version 1.3.2
- Fixed crash on Mac when saving state with mounted folder.
- New option “zoom” to set the initial zoom mode (“F11 mode”).
- New eject menu option for floppies (CD coming later).
- Fixed bug where a wrong disk was disabled (when inserted) in the floppy image list.
- New boolean option “localization” can be set to 0 if you want to disable translations.
- Updated translations: it.
- Added Polish characters to the bitmap font.
- Added Polish translation (courtesy of EAB user olesio).
- Extend the simple bitmap font format to include the first 512 unicode characters.
- Bundled additional shaders: hq2x, scale2x (best with line_doubling=0 and/or low_resolution=1, depending on actual game resolution).
- New options boolean options “low_resolution”, and “line_doubling” to force low-res low-res pixels and disable line doubling) (F11 zoom modes and aspect correction does not work properly in combination with these yet).
Version 1.3.1
- Added several common western european characters to bitmap font.
- Added German translation courtesy of EAB user nexusle.
- Added Italian translation courtesy of EAB user Speedvicio.Added French translation courtesy of EAB user Foul.
- Added some bundled (open-source) shaders: crt, curvature, scanline-3x, heavybloom, simplebloom, edge-detection, lanczos-6tap.
- The new “shader” option can now be used to both specify paths to external shader file, or it can name a bundled shader.
- Marked text in GUI menu entries for translation.
- Added internationalization infrastructure.
Version 1.3.0
- Support XML shader spec 1.1.
- New scaling options (scale_x, scale_y, align_x, align_y), makes it possible to get 1:1 pixel mapping (or 2:1 etc) for your LCD display.
- Write OpenAL debug information to log file on startup.